Twitter Shares New Insights into Evolving Gaming Discussion in the App

Twitter Shares New Insights into Evolving Gaming Discussion in the App

Whether you’re paying attention to it or not, gaming has become a key pillar of modern online culture, with gaming creators now more influential than ever, after two years of lockdowns which forced youngsters to find alternative means of social connection and entertainment.

Ask anybody under the age of 15 who their favorite celebrity is and they’ll likely point to a gaming-related star, and that influence has a significant impact on broader interests, trends, consumer behaviors and more, which is important for all brands to take note of in the modern marketing shift.

Underlining this, today, Twitter has published its latest overview of gaming-related discussion via tweet, which adds more scope to that influence and relevance, particularly among younger audiences.

As per Twitter:

In the first half of 2022, there were approximately 1.5 billion Tweets about gaming – a record half following up on a record year for gaming conversation in 2021. The 36% increase in Tweets about gaming year-over-year was driven by big-time conversations around game releases like Elden Ring, esports leagues like Call of Duty League, VALORANT Champions Tour and Professional Gamers League Counter-Strike: Global Offensive and global gaming events like Xbox Showcase, Playstation’s State of Play and Summer Game Fest.”

As Twitter notes, that puts it on track to break last year’s record for gaming tweets, with 2.4 billion for the full year. For further context as to the overall growth of the Twitter gaming discussion, back in 2019, Twitter saw 1.2 billion gaming-related tweets for the entire year.

In terms of specific trends, Twitter has shared insights into some of the key focus elements, including the top countries tweeting about gaming topics.

Twiitter Gaming insights - H1 2022

As you can see, Japan leads the way, with the US and Korea coming in second and third respectively.

Note, too, the rise of India here. If Twitter can gain more traction in the Indian market, that could provide significant growth opportunities for the app – though it is also locked in ongoing disputes with the Indian Government over censorship concerns.

In terms of games, Genshin Impact was the most discussed game via tweet, followed by Wordle on overall mentions.

Twitter Gaming Stats - H1 2022

Though as we’ve noted previously, it doesn’t really feel right to include Wordle in the ‘gaming’ category. I mean, it is a game, I guess, but I don’t think that most of the people that are playing Wordle would classify themselves as ‘gamers’ as such.

If you were a marketer looking to target your ads about a new video game, would you want to reach Wordle players? My 70 year-old Dad posts his Wordle score to Facebook every day, yet he’s not going to be interested in targeted ads about the latest installment in the Call of Duty franchise.

That’s an exaggeration in terms of how such targeting might work, but the point is that Wordle probably doesn’t fit here, and its inclusion is likely juicing Twitter’s overall gaming engagement data a little bit.

Twitter has also shared data on the most popular gaming creators in the app, with Dream, Sapnap and Rubiu5 all making the list.

Twitter Gaming Data - H1 2022

Again, the influence of gaming creators cannot be overstated, as they are driving huge trends online, expanding far beyond their streams on YouTube or Twitch. That’s why YouTube is now looking to sign the top streamers to exclusive deals, as a means to win more viewers across to its app, with the battle for top talent set to become a key battleground in the next push for platform dominance.

Twitter’s also shared data on the most discussed eSports teams:

Twitter Gaming Data - H1 2022

While this time around, it’s also listed the top Spaces and gaming communities in the app.

Twitter Gaming Data - H1 2022

Though I’m still not buying the value of Twitter communities, or their ongoing role in facilitating engagement in the app. Combined, these top listed gaming groups have less than 30k members, which equates to 0.01% of Twitter’s total active user base.

Overall, however, the numbers underline the ongoing popularity of gaming creators, and gaming culture more broadly, which, again, has become a key trend driver in many respects.

And as we move towards the metaverse future, which will be significantly influenced by gaming trends, it seems likely that this will become an even more important element – which is why all marketers should be paying attention to gaming trends.

You can read more about Twitter’s H1 2022 gaming trends here.

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